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The Sims 2 is a 2004 strategic life simulation computer game developed by Maxis and published by Electronic Arts. It is the sequel to the best-selling computer game, The Sims, which debuted on February 4, 2000.[3] It was first released on September 14, 2004 for Microsoft Windows. A port to Macintosh was released on June 13, 2005. Eight expansion packs and nine stuff packs were subsequently released. In addition several console versions have been released. Though not commonly known, The Sims 2 is offered on mobile platforms. Mobile manufacturers such as Nokia offer The Sims 2 from the Ovi Store. It costs $4.99 USD.[4] A sequel, The Sims 3, was released in June 2009.[5][6]
The Sims 2 has the same concept as its predecessor. Players control their Sims in various activities and forming relationships in a manner similar to real life. The Sims 2, like its predecessor, The Sims, does not have a defined final goal; gameplay is open-ended. Sims have life goals, wants and fears, the fulfillment of which can produce both positive or negative outcomes. All Sims age, and can live over 100 Sim days depending on the degree of which their aspirations are fulfilled. The Sims 2 builds on its predecessor by allowing Sims to age through six stages of life and incorporating a 3D graphics engine. Although gameplay is not linear, story-lines exist in the game's pre-built neighbourhoods. ,Sims 2 cd,Buy Sims 2,Pleasantview is based 25 years after the town in the original The Sims. Strangetown's storyline is based on the supernatural,Sims 2 keys,Sims 2 Code, and is loosely connected with Pleasantview. Veronaville's characters are based on Shakespearian characters.
The Sims 2 was an instant success, selling a then-record one million copies in its first ten days.[7] As of June 2009, The Sims 2 has sold more than 14 million units worldwide and was the best-selling PC game of 2004.[8] During April 2008, The Sims 2 website announced that 100 million copies of The Sims series had been sold.[9] In addition to its commercial success, The Sims 2 was well received by critics gaining a 90% score from aggregators Metacritic and GameRankings
From the neighborhood view, the player selects to play one lot, as in The Sims. There are residential and community lots. Sims live in residential lots, and can travel to community lots to purchase groceries, clothing and magazines as well as interact with Townies.
The player can choose between playing a pre-made inhabited lot,,Sims 2 cd,Buy Sims 2, moving a household into a built-up lot, or constructing a building on an empty lot. One novelty from The Sims 1 is foundations.
The player switches among the "live" mode (default) to control Sims, the "buy" mode to add, move or delete furniture, or the "build" mode to rebuild the house. Buy and build mode for community lots is locked when player Sims visit the lot but are available from the neighborhood view. It is also possible to import neighborhood terrains from Sim City 4.
The game contains some time-bound social challenges that provide a reward if successful. ,Sims 2 cd,Buy Sims 2, Sims can throw parties to gain aspiration points or invite the headmaster over for dinner in order to enroll their children in private school. Some expansion packs have new mini-games, like running a Greek house in University or dating in Nightlife. In Nightlife, each day is a challenge to keep both Sims as happy as possible while accumulating aspiration points. Various other Expansion Packs introduce supernatural characters which Sims can be turned into. This includes Vampires, Werewolves, Plantsims, Zombies, and Witches.
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