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War is the world's Warhammer, here's a dark fantasy universe of more than 25 years. Warhammer has been created by a British company called Games Workshop and is similar to our own world, even to geography, but it takes a black humor and violent spin on elements of our world, set in a fantasy context. The Warhammer IP is extensive and offers more than enough to draw the background to the designer of the game.
WAR is outside the mainstream schedule Warhammer Fantasy, and is a recently developed approach, known as the Age of Reckoning Warhammer iconic themes and images in an appropriate setting for a MMORPG. Essentially, the developer can choose the events in the timeline Age of Reckoning Warhammer has taken place, the material basis for curve better gameplay. However, the developers have remained remarkably faithful to the background and all games should be (and should) endorsed by Games Workshop in the end.
See main article for Warhammer: Age of Reckoning Warhammer world and for more information.
The virtual world from the scene of WAR, a virtual online representation of countries and regions in the Warhammer described. When you start the game, players should play in choosing a server is a server, a single copy of the game world and several thousand players to play different characters simultaneously support.
The game world in 30 sectors or regions, each in a different part of the world, Warhammer, and as many places emblematic of Warhammer, including the city of Altdorf is divided, then the chaos wastes and marshes of oblivion position assisted by the players. The zones are separated into three fronts that correspond to pairs of race described in the next chapter, which divided into 11 zones with Battlefront. In addition, areas are divided into pairs called levels, but all levels, connected, and the fourth and final phase will consist of five key areas. At transition seamlessly, as if the virtual world was real, but when traveling between levels or fronts, loading takes time. Because when all sectors are linked, seamless multiplayer causing the game to run slow ( Lag ) in one area will affect all sectors. With two-tier system is in a layer will not affect other levels, so the game continues normally. Tires also reflects the further development of characters (see below) containing more advanced than the upper.
In time of war, players create a virtual character, called a position in one of the career of 24 , what other games are classes . There shall be four classes per race (aka army or a group) - (explained below). This person is the view interaction with the virtual world of war, Avatar is customizable in many ways and is the number of players in control of the game in the virtual world. A player character is unique to the server you created on, which means that on the server, and there are characters from the opposing team Realm (explained below) is one server has a character. A character can also be played in a public test server, if any, Animated Warpstone islands in Europe and the world.
When a character through the game, they will experience highlights various activities to attract and kill their enemies, completing quests (explained below), and items to unlock the Book of Knowledge (explained below). After collecting a certain number of experience points your character will increase in grade (level). There are 40 rows in total and each time the player receives a ranking, which is more powerful, but also refers more experience to get to the next grade. As a character through the ranks for the action of the game progresses, and new surfaces and the objects placed on the character.
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