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Age of Empires III (also called AoEIII) is a real-time strategy game developed by Ensemble Studios and published by Microsoft Game Studios. It was released on October 18, 2005 in 2005 in North America, and on November 4 of the same year in Europe, it is the third title of the Age of Empires Series, and the sequel to Age of Empires II.
Two expansion packs were released: the first, Age of Empires III: The WarChiefs, was released on October 17, 2006, and introduced 3 Native American civilizations; the second, Age of Empires III: The Asian Dynasties, released on October 23, 2007, and included three new Asian civilizations.
This game is set where Age of Empires II left off with the discovery of the New World and the beginning of colonial times between the 1500s to the year 1850. Age of Empires III is in the basic style of the previous games of the series and the player must create a large European colony from a small settlement into a powerful empire. Now lead the Europeans to victory and conquer the New World. Fight the Aztecs, conquer the Capital Cities. The player also progresses through 5 "Ages" getting technological development and destroying the opposing civilizations. There are 2 main branches of the gameplay, the economy which is characterized by the collection of natural resources and the production of units and the military which fights against rival civilizations while defending the colony also.
Players begin with a constructed town center, an explorer and several settlers. The exact terrain of the map, position of opponents, native tribes and trade posts is obscured. Teammates, if any, are exposed. Players explore the map and begin gathering resources, Food, Coin or Wood which are spent to build additional units and buildings and to research upgraded technologies. Actions such as training units, constructing buildings, killing enemy units etc earn the player experience points. At certain experience point thresholds, players earn shipment cards that may be turned in for shipments from the players Home City.
The player starts the game with a Town Center, an Explorer, and several Settlers or start with a stock full of resources. Unlike the other Age of Empires games, this one includes gunpowder warfare, including artillery and rifle companies. When the game starts the exact terrain of the map which includes, the position of the enemy, native tribes, and trade post sites are blacked out. If you have teammates they and the land they visit are visible. Players must explore the map and begin gathering the natural resources, food, coin, or wood which are used to train more units, create more buildings, and upgrade your technology. The actions such as training units, constructing buildings, and killing enemy units can give the player experience points. When the experience points thresholds the players earn shipment cards that can be turned in for shipments from the Home City to the player. Then as your economy and military improves you can destroy their colonies or the enemy can resign.
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